Wwise & Unreal Engine Implementation
Wwise and Unreal project completed for a university submission
Convolution Reverb Recording & Implementation – WWISE & UNREAL ENGINE
Victoria Baths, Manchester. Impulse response recording
threshold – Student Film – Lead Audio
Audio Lead on student film – Recording Foley, Sourcing sfx, editing for picture, mixing final audio for release
Wwise & Unreal Engine – Lyra Stater project
Wwise and Unreal Implementation – Multiplayer Shooter Game
FMOD Interactive Score
Original Music by me, with real time parameter controls and rhythm styled controlls
Metal Gear Solid Delta – Announcement Trailer
Re-Sound Design
Beautiful Light Announcement Trailer – Re-Sound Design
Re-Sound Design – Original recordings and synthesis
FMOD & UNREAL Implementation
FMOD controlled audio, with music systems and blueprinted logic
Doom The Dark Ages – Official Trailer 1 – Re-Design
Sound re-design – orginal recordings, samples and synthesis